---
title: "The Mobs • Damnatio serveur Minecraft DayZ zombie apocalypse"
description: "Full list of the mobs present on Damnatio Every hostile creature sleeps until a noise wakes it up. Wake-up is the time it needs to get back on its feet once…"
url: "https://www.damnatio.eu/wiki/damnatio/mobs"
image: "https://damnatio.eu/storage/img/banner.webp"
site_name: "Damnatio"
type: "website"
language: "fr"
---

Wiki Damnatio

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Wiki Damnatio

# The Mobs

# Full list of the mobs present on Damnatio

Every hostile creature sleeps until a noise wakes it up. **Wake-up** is the time it needs to get back on its feet once it heard you (20 ticks = 1 second) : the louder your weapon, the further away they hear it. **Infection** is the chance, on each hit taken, to be contaminated — a complete hazmat suit (helmet, chest, legs, boots) blocks it entirely. All of them detect a target up to **35 blocks** away.

## Classic mobs :

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/RKvkA33y3cB3qsAKsQa6u7YobYBzWHU7ELV43Dyh.png) | **Name :** Zombie Basic **Damage :** 2 **Speed :** 0.58 **Life :** 20 **Wake-up :** 60 ticks **Infection :** 1% **Specification :** The most common one. Comes in three different appearances. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/k3Z7brbDpWaOSZ68ZhsQHyxxVsrmREmuCn6Cpy7A.png) | **Name :** Zombie Blistered **Damage :** 4 **Speed :** 0.58 **Life :** 45 **Wake-up :** 85 ticks **Infection :** 1% **Specification :** Slow to wake up, but it hits twice as hard as a basic zombie. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/6BPvFcEPtHXXWsNBZpGvlSxvrM5XSL7xWS9ZE36R.png) | **Name :** Torn Zombie **Damage :** 3 **Speed :** 0.58 **Life :** 35 **Wake-up :** 50 ticks **Infection :** 1% **Specification :** Gets up faster than the others, and often carries coins. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/WfYiyWHk856hxneZNR37OTd4uuZb7fdTWWplpQZp.png) | **Name :** Ripper Zombie **Damage :** 5 **Speed :** 0.59 **Life :** 40 **Wake-up :** 65 ticks **Infection :** 1% **Specification :** The hardest hitting of the common zombies. Good source of cloth. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/i5neZpM5WG8bcWddztjZsLFwkjLJt9tRHeOUQqbg.png) | **Name :** Zombie Hazmat **Damage :** 3 **Speed :** 0.6 **Life :** 35 **Wake-up :** 85 ticks **Infection :** 0% **Specification :** Its suit keeps the infection inside : it cannot contaminate you. Only source of water filters on a corpse. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/KrzJhJcwTDEfSQidkcM7PLEOhPwk6Sj0UB8ccbFp.png) | **Name :** Necromorph **Damage :** 5 **Speed :** 0.62 **Life :** 60 **Wake-up :** 70 ticks **Infection :** 10% **Specification :** Fast, tough and highly contagious. Do not let it touch you without a hazmat suit. |

## Specials mobs :

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/PoyCNXhDixre5jUshvLELnB9n4Jmoed5K8BCOBlc.png) | **Name :** Tyke **Damage :** 1 **Speed :** 0.73 **Life :** 24 **Wake-up :** 40 ticks **Infection :** 10% **Specification :** Faster than a survivor, small, and always present in group. Weak alone, deadly in numbers. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/88YCd7cYvOQlMrDlipj6JHEgsECUgQByLPxchUMa.png) | **Name :** Glutton **Damage :** 2 > 10 **Speed :** 0.60 > 0.54 **Life :** 20 > 150 **Wake-up :** 60 ticks **Infection :** 10% **Specification :** It eats the corpses it finds — players, zombies and animals alike. Each corpse swallowed makes it bigger (6 stages max) : more health, more damage, but slightly slower. It also hunts the wildlife. Kill it and everything it has eaten drops on the ground, so a fat Glutton is a walking loot box. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/O23dVPQkP7YnZPmuPM4nwwNZzw87KyyT03RGaqDe.png) | **Name :** Molded **Damage :** 3 **Speed :** 0.58 **Life :** 100 **Wake-up :** 80 ticks **Infection :** 1% **Specification :** Hard to kill and slow to wake up. The Deathclaw summons them when it enters a new phase. |

# Boss mobs :

Bosses are immune to knockback, never fall asleep, never despawn, display a boss bar and drop a much richer loot (8 items guaranteed, and a very high chance of a lootbox key). Once killed, they respawn at their own spawn point.

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Deathclaw **Damage :** 8 > 16 **Speed :** 0.57 > 0.71 **Life :** 4000 **Wake-up :** 100 ticks **Infection :** 10% **Specification :** Three phases. At 67% life it roars, becomes 25% faster and summons 6 Molded ; at 33% it roars again, doubles its damage and summons 10 more. Each roar blinds and slows every survivor within 30 blocks. Outside of a boss fight, a wounded Deathclaw calls the others for help. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Inductomorph **Damage :** 8 **Speed :** 0.57 **Life :** 6500 **Wake-up :** 60 ticks **Infection :** 10% **Specification :** Every hit applies Slowness for 3 seconds, so running away once it is on you is not an option. Drops metal scrap and wire cutters. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Fulgurovore **Damage :** 5 **Speed :** 0.62 **Life :** 7500 **Wake-up :** 20 ticks **Infection :** 20% **Specification :** A giant serpent made of 8 body segments plus a tail. Its body only takes half damage, but its tail takes 50% more : aim for the tail. Below 10% life, if it sees the sky and its target is more than 10 blocks away, it leaps and crashes down on everything around it. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Mirage **Damage :** 5 **Speed :** 0.65 **Life :** 8500 **Wake-up :** 20 ticks **Infection :** 0% **Specification :** Three phases. Dash : it charges for 3 seconds then rushes forward, dealing 10 damage to anything it touches. Below 66% life it starts arming the traps of its lair. Below 40% it throws flashbangs and smoke grenades at you and punishes anyone it has blinded. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Dreadshell **Damage :** 10 **Speed :** 0.56 **Life :** 10000 **Wake-up :** 120 ticks **Infection :** 100% **Specification :** The toughest and the hardest hitting creature of Damnatio. Every single hit contaminates you if you are not wearing a full hazmat suit. Only source of claws and shell fragments. Be prudent. |

# Wildlife :

Not everything that moves wants to eat you. Animals are the only renewable source of fresh meat.

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Deer **Damage :** 0 **Speed :** 0.49 **Life :** 5 **Specification :** Completely harmless and very shy. Drops venison and, rarely, antlers. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Boar **Damage :** 2 **Speed :** 0.49 **Life :** 8 **Specification :** Fights back when attacked. Drops boar meat. |

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| ![](https://www.damnatio.eu/storage/wiki/pages/attachments/cShXLLRfveFxRL6wUsSjfPu9pU1UCtvhpPut37YH.jpg) | **Name :** Rat **Damage :** 1 **Speed :** 0.59 **Life :** 2 **Specification :** Tiny, quick and everywhere in the buildings. Dies in one hit. |
